Zelda Remake in Unity
This is a remake of the original Zelda for my Game Development course, EECS 494, at the University of Michigan. We were tasked with recreating dungeon one as well implementing a new, custom feature as well as new, custom levels.
Date
September 2023
Role(s)
Programming, UI/UX Programming, QA, Design, Art
Technology Used
Unity (uGUI, TextMesh Pro), C#, Git, GitLab, Jira, Aseprite