Zelda Remake in Unity

This is a remake of the original Zelda for my Game Development course, EECS 494, at the University of Michigan. We were tasked with recreating dungeon one as well implementing a new, custom feature as well as new, custom levels.

Date

September 2023

Role(s)

Programming, UI/UX Programming, QA, Design, Art

Technology Used

Unity (uGUI, TextMesh Pro), C#, Git, GitLab, Jira, Aseprite

Link

Zelda Remake in Unity